Before the Dawn MUX Wikia
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One particular note that we have decided to make explicitly on this game pertains to making a welcoming and safe environment for players. We want everyone who comes to the game with a spirit of acceptance and cooperation to feel welcome, and so while we respect that players may come from a variety of backgrounds and hold a variety of opinions, we do ask that the game generally not become a platform for debate, politics, or similarly divisive subjects. We wish to be clear that it is not our intent to oppress, and indeed we consider inclusion to be a key part of our game philosophy, but we simply wish to keep the spirit of the game intact: This pace is a game, and we're here to play and have fun. Divisive topics or subjects that cause discomfort should be moved to a private room, channel, or paged discussion. We appreciate everyone helping keep the game a friendly and low-stress place for all.
 
One particular note that we have decided to make explicitly on this game pertains to making a welcoming and safe environment for players. We want everyone who comes to the game with a spirit of acceptance and cooperation to feel welcome, and so while we respect that players may come from a variety of backgrounds and hold a variety of opinions, we do ask that the game generally not become a platform for debate, politics, or similarly divisive subjects. We wish to be clear that it is not our intent to oppress, and indeed we consider inclusion to be a key part of our game philosophy, but we simply wish to keep the spirit of the game intact: This pace is a game, and we're here to play and have fun. Divisive topics or subjects that cause discomfort should be moved to a private room, channel, or paged discussion. We appreciate everyone helping keep the game a friendly and low-stress place for all.
   
Pertaining to the matter of inclusion, staff wishes to state plainly that we will tolerate no discrimination on this game based on any quality such as any representation of culture, gender, race, sexuality, or similar personal properties. In OOC terms, we expect that these matters never be made issue of and that all players will be treated with equal and inclusive respect and courtesy. Obviously, in some cases we may learn our comfort zones have some flexibility, particularly as it comes to humor, but please make sure that attempts at humor come from a respectul rather than a hurtful place. Nobody, certainly not staff, wants to play the "PC police." Further, we strongly urge players to be accepting and inclusive of others in IC terms such as is reasonable. An example of this comes from ''Teen Wolf'', where a standing "rule" of the show is that all sexualities are treated as perfectly normal and accepted. We would like to foster that attitude on the game as much as possible, too.
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Pertaining to the matter of inclusion, staff wishes to state plainly that we will tolerate no discrimination on this game based on any quality such as any representation of culture, gender, race, sexuality, or similar personal properties. In OOC terms, we expect that these matters never be made issue of and that all players will be treated with equal and inclusive respect and courtesy. Obviously, in some cases we may learn our comfort zones have some flexibility, particularly as it comes to humor, but please make sure that attempts at humor come from a respectful rather than a hurtful place. Nobody, certainly not staff, wants to play the "PC police." Further, we strongly urge players to be accepting and inclusive of others in IC terms such as is reasonable. An example of this comes from ''Teen Wolf'', where a standing "rule" of the show is that all sexualities are treated as perfectly normal and accepted. We would like to foster that attitude on the game as much as possible, too.
   
 
This can all be summed up, really, in this: Please do all you can to keep things fun, avoid stirring up drama, and just generally be excellent to one another! We thank you very much. :)
 
This can all be summed up, really, in this: Please do all you can to keep things fun, avoid stirring up drama, and just generally be excellent to one another! We thank you very much. :)

Revision as of 07:57, 31 July 2015

Environment and Tone

  • The game has a general public "rating" of R; reasonable levels of, for instance, swearing and violence are to be expected, though players who may find some elements uncomfortable should let others know--and that comfort zone should be respected as much as possible. Basically, it's an adult game with adult themes, but we don't want to make anyone play anything they're uncomfortable playing under any circumstances.
  • Pertaining to "TinySex," staff considers this a private matter. If anyone chooses to engage in intimate RP between two appropriate characters, then we take no issue with it. However, please ensure that such scenes are kept appropriately private. In particular, make certain that any "intimate" role-play that might appear in logs is appropriate for public consumption. We have chosen not to go into great detail, here, but we hope we don't need to!

One particular note that we have decided to make explicitly on this game pertains to making a welcoming and safe environment for players. We want everyone who comes to the game with a spirit of acceptance and cooperation to feel welcome, and so while we respect that players may come from a variety of backgrounds and hold a variety of opinions, we do ask that the game generally not become a platform for debate, politics, or similarly divisive subjects. We wish to be clear that it is not our intent to oppress, and indeed we consider inclusion to be a key part of our game philosophy, but we simply wish to keep the spirit of the game intact: This pace is a game, and we're here to play and have fun. Divisive topics or subjects that cause discomfort should be moved to a private room, channel, or paged discussion. We appreciate everyone helping keep the game a friendly and low-stress place for all.

Pertaining to the matter of inclusion, staff wishes to state plainly that we will tolerate no discrimination on this game based on any quality such as any representation of culture, gender, race, sexuality, or similar personal properties. In OOC terms, we expect that these matters never be made issue of and that all players will be treated with equal and inclusive respect and courtesy. Obviously, in some cases we may learn our comfort zones have some flexibility, particularly as it comes to humor, but please make sure that attempts at humor come from a respectful rather than a hurtful place. Nobody, certainly not staff, wants to play the "PC police." Further, we strongly urge players to be accepting and inclusive of others in IC terms such as is reasonable. An example of this comes from Teen Wolf, where a standing "rule" of the show is that all sexualities are treated as perfectly normal and accepted. We would like to foster that attitude on the game as much as possible, too.

This can all be summed up, really, in this: Please do all you can to keep things fun, avoid stirring up drama, and just generally be excellent to one another! We thank you very much. :)

Scenes and Role-play

Like the story presented in the books it is assumed that occasionally scenes on the game may need to occur in locales other than those located in just the Olympic Peninsula. Additionally you might need a business or a location that is simply not a part of the game grid for a scene. That is where the Multi-Purpose Rooms come in. These rooms can be desced to represent anything from an auto supply store in Podunkville to Times Square. A college classroom in Cambridge to the beach on Isle Esme. Pretty much whatever you need for a scene.|The best is you can then save your public descriptions for other people to later use, adding to the game and everyone's enjoyment. Just please try and watch the spelling and punctuation in those descriptions if you mean to save them. Also remember that the game grid has a rating of R as defined by the MPAA. So any descriptions designed for public use in the Multi-Purpose Rooms should adhere to that if they are public rooms that you intend to save for others to enjoy as well.

Conflict Resolution and Consent

Every good story has some form of conflict within. Hurdles and challenges that the characters must overcome in order to advance the plot. Sometimes those conflicts are physical in nature, and occasionally they involve other players as well--as either ally, or enemy.

In those instances when characters come into conflict a certain measure of judgement is required. All characters on the game have a series of traits detailing things like how strong, and fast they are. In addition most characters have powers, skills, or equipment that influence the resolution to a combat.

With this in mind, when engaging in combat with another character always remember when posing an action to only pose the attempt to accomplish something. Even if your ability is usually absolute, the character you are attempting to use it on may still have a valid counter. Some examples are below.

Character A attempts to punch Character B. The pose might read as

follows: Character A swings powerfully, with a punch that could shatter granite. Using his martial arts experience and vampire speed, he attempts to connect with Character B's jaw. In this manner the results of the action are

posed by the other player, as they know what their character is capable of.

This same technique applies with the use of powers as well. Even highly potent abilities can be foiled, so they too can not be posed as an automatic success. On the flip side of that are the occasions when a character has no valid defense against another character's abilities. For example, if you are attempting to harm a character who is under the active protection of a nother (such as Bella Swan being protected by Alice Cullen's foresight or Castiel acting as Dean Winchester's guardian angel), then it is only fair to try to bring that into consideration when plotting against such a character, at least as best as is possible.

As another example if you are in a scene with a mind reader, then you can not say he is unable to read your mind without something in your character sheet indicating that to be the case. Even if the character has defensive abilities of some sort, they may have to know to use them--in which case they must be careful to avoid metagaming. In general, it is a wise idea to have at least some understanding of the characters you are entering into combat with. At least in an out of character capacity. Ask questions if you have them, it will make a better role play experience for everyone included.

Metagaming

Clearly many people that play here will have more than a passing knowledge of the theme and plot of the sources that the game is based upon. Others may come to the game with little or no understanding of these sources. Knowing the themes, major characters, and major plot points of a work can certainly allow a player to assimilate to the game that much better.

However there must be a clear line drawn between what the player knows and what their character knows. Unless there is something in your character's background or on their character sheet that allows you to know such lore about the setting, characters, and locales then, quite simply, your character doesn't know.

This is very important and must be maintained in character. Players that disregard this and use out of character knowledge in character will ultimately face disciplinary action from the staff, particularly if such actions are reported by other players and impact their enjoyment of the game.

Just always remember that if your character has no reasonable way to know something, then they simply do not. This is particularly important in the event that some canon events after a source's cut off may never occur, or occur differently. Just think of all the fun you will have learning the information you know OOC through the eyes and ears of your character, and carry on from there.

Example: Most players familiar even passingly with the Twilight

Saga will know that Edward Cullen is a mind reader. Very few characters in the game should know so upon just meeting him however. This is a very important distinction. Just because you know something, do not search for a reason your character would. Rather than stretch for a reason, or look for the first chance to jump to such a conclusion in character, allow it to occur naturally through role-play. It will provide a much more entertaining experience for all

parties involved.